Immersive Sound with StudioLive devices
Posted: Fri Jan 14, 2022 7:13 am
At ImmersiveDSP ( http://www.immersivedsp.com), we have recently made available an immersive sound application for StudioLive Series III devices. It is called ImmerGo-StudioLive and allows for the spatialisation of any inputs to a StudioLive device. These could be USB inputs from a DAW/wav file, analog inputs from voice/instruments or AVB/SD card inputs. The analog outputs play out the spatialised inputs to attached speakers.
ImmerGo allows you to graphically place your speakers, and to position/record the positions of sound sources using your Mac/Windows computer or a mobile device with a capable browser (i.e Chrome, Firefox, Brave, Edge). Immergo's spatialisation algorithms use the speaker positions and 3D source positions to determine signal processing settings within the StudioLive device. The signal processing is therefore performed by the StudioLive device, rather than the computer. Amongst other things this allows for low latency spatialisation. There can be multiple users, each controlling a different source or audio parameter from a mobile device. It also allows for simple scheduling.
The system was developed using a 64S, kindly loaned by Presonus. It was recently used in a sound installation with a 32R (https://www.immersivedsp.com/video/). The code has been written to control the full range of StudioLive devices, and has been thoroughly tested on the 64S and 32R.
There is an ImmerGo-StudioLive demo that is downloadable from the ImmersiveDSP site (together with manual and a demo working folder). This demo has all the functionality of the full system, but only allows for spatialisation of the selected channel. All other channels will be placed at the centre of the room. This can be used to test ImmerGo with your configuration.
Our hope is that this forum can provide suggestions for the continued development of ImmerGo-StudioLive.
ImmerGo allows you to graphically place your speakers, and to position/record the positions of sound sources using your Mac/Windows computer or a mobile device with a capable browser (i.e Chrome, Firefox, Brave, Edge). Immergo's spatialisation algorithms use the speaker positions and 3D source positions to determine signal processing settings within the StudioLive device. The signal processing is therefore performed by the StudioLive device, rather than the computer. Amongst other things this allows for low latency spatialisation. There can be multiple users, each controlling a different source or audio parameter from a mobile device. It also allows for simple scheduling.
The system was developed using a 64S, kindly loaned by Presonus. It was recently used in a sound installation with a 32R (https://www.immersivedsp.com/video/). The code has been written to control the full range of StudioLive devices, and has been thoroughly tested on the 64S and 32R.
There is an ImmerGo-StudioLive demo that is downloadable from the ImmersiveDSP site (together with manual and a demo working folder). This demo has all the functionality of the full system, but only allows for spatialisation of the selected channel. All other channels will be placed at the centre of the room. This can be used to test ImmerGo with your configuration.
Our hope is that this forum can provide suggestions for the continued development of ImmerGo-StudioLive.