I just got Superior Drummer 3 and I am still kind of new to Studio One, coming from SONAR...
How do I program a cymbal choke? I have scoured the internet and YouTube looking for this answer and cannot find it.
All I could find were references to choking a cymbal with V-Drums. I need to hand draw it in to Studio One's Drum Editor.
I am looking for this: A crash cymbal is struck. Then right after that, a real drummer could grab the cymbal, "chocking" or stopping the decay sound of the cymbal.
How is this accomplished using Studio One Drum Editor with Superior Drummer 3?
Previously using SONAR with Addictive Drums, there was a MIDI note I could draw in that would "choke" the cymbal.
With Studio One and Superior Drummer 3, I have drawn in a note, then dragged it around to every available spot looking for a choke, but could find none.
For that matter, are there any drum maps for Superior Drummer 3 that work inside of Studio One. I noticed that the names of drums do not always match up with the sound that I hear.
Any help would be appreciated.
I normally record live acoustic drums so I admit to not having the drum programming thing down very well.
Each cymbal has multiple articulations. Say you're using Cymbal 1. Where the crash occurs, use the normal crash, i.e. Cymbal 1: Crash. Where you want to choke it, use Cymbal 1 Mute Hit.
I grabbed a drum map from here: https://www.toontrack.com/forums/topic/superior-drummer-3-drum-maps-pitch-list-for-studio-one-4/
Thank you for responding.
I downloaded that .pitchlist. How do I get it to show up in Studio One? I found where the gm.pitchlist file was and copied the new one there, but it doesn't show up. Is there a way to install it?
I searched the forum, looked at YouTube, and did a general search engine search, but can't find anything. I searched in the Refernce manual and as usual nothing can be found there. This is maddening.
Any help is appreciated. I am coming over from SONAR so please treat me as a complete novice in Studio One. I don't have the luxery of knowing the inner workings or the lingo of Studio One.
I don't know what it means when you say use a different articulation. I was hoping that if I was able to load the correct pitchlist that it would become obvious at the point, but I can't get the pitchlist to show up.
Maybe I should try using Superior Drummer In SONAR and see if it makes sense there. But I am hoping to get things all in Studio One....
In Superior Drummer 3, open the 'grid edit' and on the left hand side you will see the various drums/cymbals listed.
If you click on a cymbal (small arrow icon or something similar - not at my computer), a drop down list will open showing the various 'articulations' available for it. If a choke is listed you can insert a note against that articulation.
Maybe one day I'll actually finish a project!
You can put them here (or similar to your computer) if that is what you asking. Make sure to do a refresh in the browser section. In the editor click on the drum then you can select them
E:\Studio One\Songs V4\Presets\PitchNames
They sometimes dont show up without a right click/refresh.
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WaterlooSunset wroteYou can put them here (or similar to your computer) if that is what you asking. Make sure to do a refresh in the browser section. In the editor click on the drum then you can select them
Thank You! The right-click thing did it. The pitchlist file showed up and things make a lot more sense.
Thank you very much!
Steve Carter wroteIn Superior Drummer 3, open the 'grid edit' and on the left hand side you will see the various drums/cymbals listed.
Thank you! I had to search around to figure out how to open the Grid Editor in SD3, but I was able to find that.
I was trying to do this editing in Studio One 4 Drum Editor but it works in SD3 Grid Editor. But thanks to the suggestion on Right-Clicking, I was able to load the correct pitchlist and now I can edit in both views.
SD3 is way beyond Addictive Drums, but one thing Addictive Drums actually does better, is the cymbal choke.
In SD3, it appears you just find the note and it executes a hit with a cymbal choke pre-made. But in Addictive drums, you can hit the choke note at any time and it really does choke the cymbal.
For example: I hit a crash, let it decay for 1.5 beats (like a dotted quarter note.) Then I draw in the choke note. There is no new hit executed, just simply stopping the decay where I draw in the choke note.
I really wish SD3 could do that because it is superior (see what I did there?) to Addictive Drums in every way except for this one thing.
Thank you for your help.
Thank you! I had to search around to figure out how to open the Grid Editor in SD3, but I was able to find that.'''....[/quote]
The Grid Editor can be opened up in several ways:
* Double clicking on a Song Block in the Song Track (Alternates between Edit Play Style and the Grid Editor)
* Right clicking on a Song Block and selecting Edit MIDI
* From the Block Menu and selecting Edit MIDI
* Selecting a Song Block and pressing the "E" key (it will toggle between Edit Play Style and the Grid Editor)
* Clicking the small arrow in the upper left of any Song Block
* Clicking the Grid Editor Tab at the top of the Edit Play Style
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