16 posts
Page 1 of 1
When bending audio, results are different from visual representation + bend markers in front of other bend markers affect edits.

Repro: See video
phpBB [video]

OS: Windows 11 Pro | HW: Gigabyte Z690-UD-DDR4 • INTEL i7 12700K • 64GB • 3x EVO 860 • NVIDIA GT1030 (@WQHD) • RME AIO
User avatar
by Robert Johnson III on Sun Jul 16, 2017 6:22 am
Confirmed... MAC Capitan. Strangely enough it did not happen every time. I had to play the file a few times before bouncing. This is worrying....

Edit: Bounce selection also makes the click jump to another place
When removing the first marker the bounce is correct and the location of the first marker determines the position of the bounced click (positions click varies depending on the distance first marker)

MacMini M2 Pro
Memory: 16 GB
OS X latest version
Apollo X6 Thunderbolt
Studio One Pro latest version

https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ
User avatar
by niles on Sun Jul 16, 2017 3:26 pm
Robert Johnson III wroteConfirmed... MAC Capitan. Strangely enough it did not happen every time. I had to play the file a few times before bouncing. This is worrying....
It's all a bit unpredictable, yes. Also moving a bend marker itself back (ALT+drag) is altering the audio behind it at each move when there's no following bend marker.

Image

OS: Windows 11 Pro | HW: Gigabyte Z690-UD-DDR4 • INTEL i7 12700K • 64GB • 3x EVO 860 • NVIDIA GT1030 (@WQHD) • RME AIO
User avatar
by Robert Johnson III on Mon Jul 17, 2017 3:00 pm
I sure hope S1 dev’s are aware of this and a fix is coming soon… Thanks for the heads up! This could really mess up an arrangement when bouncing a tracks.

MacMini M2 Pro
Memory: 16 GB
OS X latest version
Apollo X6 Thunderbolt
Studio One Pro latest version

https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ
User avatar
by jasonbrown19 on Sun Jul 23, 2017 5:05 pm
I've experienced this too unfortunately, and yes I agree it's a little worrying to have something like this happening on such a fundamental part of the program. It definitely needs to be sorted.
User avatar
by jpettit on Wed Jul 26, 2017 2:11 pm
Niles
Thanks for reporting the issue but please put the issue in this format to make it easier to document the steps to replicate.


1. Program/feature area:
Audio Bend

2. Type of issue: (crash / freeze / wrong behaviour / annoying / gui issue etc.)
Wrong behavior

3. Issue description:
Rendering audio bend changes produces unexpected results

4. Steps to reproduce:
1) Render two bars of the click track.
2) open editor and click view Audio Bend markers
3) Add markers at the beginning of a click, before it, and after it.
4) Move the Click later in time.
5) Bounce the event to a new track <== click will no follow previously moved marker position
6) Un mute the original event and drag the first marker ahead in time.
7) Bounce the event and you will see another misplaced click.


5. Expected behavior or outcome:
Bounce to new track renders an event that is equal to the bend maker edited event timings.

My Website, Free Studio One Advance Training
SPECS: Win 11 23H2, 18 Core i9: 32Gb DDR4 ram, 42" 4K monitor, StudioLive 24/16, Faderport16, Central Station Plus, Sceptre 6, Sceptre 8, Temblor T10, Eris 4.5, HP60, Studio One Pro latest, Test Platforms Reaper latest, Cakewalk latest
User avatar
by niles on Fri Sep 29, 2017 1:56 am
Still standing in 3.5.2

OS: Windows 11 Pro | HW: Gigabyte Z690-UD-DDR4 • INTEL i7 12700K • 64GB • 3x EVO 860 • NVIDIA GT1030 (@WQHD) • RME AIO
User avatar
by Robert Johnson III on Fri Sep 29, 2017 9:00 am
Confirmed....

MacMini M2 Pro
Memory: 16 GB
OS X latest version
Apollo X6 Thunderbolt
Studio One Pro latest version

https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ
User avatar
by AriAhrendt on Mon Oct 16, 2017 2:09 am
Can someone confirm that it worked as you expected in any earlier version? Which version?
Or is it the normal behavior with very short bend pieces in realationship with the elastique timestretch engine?

So the question is, is there something broken in an Studio One update?

Ari

Ari Ahrendt - Quality Assurance Specialist
PreSonus Software Ltd. - Hamburg
http://www.presonus.com/products/studio-one

Modern electronic Synth Pop........../..........Musicproduction, Support & coaching
http://www.denoisary.de/................./...........http://www.arimusik.de/

Windows 10 64-Bit, i7 6700k 4.0 GHz, 16GB RAM, 4TB SSD, Studio One 5 Professional
User avatar
by mauricescholz on Fri Jun 15, 2018 12:46 pm
Still present in 3.5.6.

It screwed up a good piece of my recording as I bounced every track and only later noticed it. It doesn't seem to happen on every track, though, since it did render some properly.

Does anyone know a workaround ?
User avatar
by PreAl on Fri Jun 15, 2018 1:34 pm
mauricescholz wroteStill present in 3.5.6.

It screwed up a good piece of my recording as I bounced every track and only later noticed it. It doesn't seem to happen on every track, though, since it did render some properly.

Does anyone know a workaround ?


Wow a year old bug it appears?
Your OS is?

Intel i9 9900K (Gigabyte Z390 DESIGNARE motherboard), 32GB RAM, EVGA Geforce 1070 (Nvidia drivers).
Dell Inspiron 7591 (2 in 1) 16Gb.
Studio One Pro 6.x, Windows 11 Pro 64 bit, also running it on Mac OS Catalina via dual boot (experimental).
Presonus Quantum 2626, Presonus Studio 26c, Focusrite Saffire Pro 40, Faderport Classic (1.45), Atom SQ, Atom Pad, Maschine Studio, Octapad SPD-30, Roland A300, a number of hardware synths.
User avatar
by Jemusic on Fri Jun 15, 2018 8:07 pm
I have been testing this too and yes I see the same issues. But there is a workaround though and a simple one at that.

Open the audio bend panel and do an ANALYSE first. Fine tune the threshold settings so all the bend markers that are created are clean etc.. Even if they are not on the beat it does not matter.

Move the marker you want to change. Bounce to a new track you will see all the others have not moved, only the one you have moved.

I tend to this anyway. It is very safe. Obviously all the bend markers need to be in position in order to save them from being moved in any way.

Specs i5-2500K 3.5 Ghz-8 Gb RAM-Win 7 64 bit - ATI Radeon HD6900 Series - RME HDSP9632 - Midex 8 Midi interface - Faderport 2/8 - Atom Pad/Atom SQ - HP Laptop Win 10 - Studio 24c interface -iMac 2.5Ghz Core i5 - High Sierra 10.13.6 - Focusrite Clarett 2 Pre & Scarlett 18i20. Studio One V5.5 (Mac and V6.5 Win 10 laptop), Notion 6.8, Ableton Live 11 Suite, LaunchPad Pro
User avatar
by PreAl on Fri Jun 15, 2018 8:26 pm
If you all reported this to tech support rather than rely on somebody else then maybe a solution could manifest:
http://support.presonus.com/


Cheers.

Intel i9 9900K (Gigabyte Z390 DESIGNARE motherboard), 32GB RAM, EVGA Geforce 1070 (Nvidia drivers).
Dell Inspiron 7591 (2 in 1) 16Gb.
Studio One Pro 6.x, Windows 11 Pro 64 bit, also running it on Mac OS Catalina via dual boot (experimental).
Presonus Quantum 2626, Presonus Studio 26c, Focusrite Saffire Pro 40, Faderport Classic (1.45), Atom SQ, Atom Pad, Maschine Studio, Octapad SPD-30, Roland A300, a number of hardware synths.
User avatar
by Robert Johnson III on Sat Jun 16, 2018 8:59 am
Hi @Jemmusic By "all the others" do you mean the position of the other bend markers? Asking to be sure, because the timing of the audio file is (for me) the problem, not the position of the markers. Audio changes position when bouncing in place with bend markers. Still happening in the latest version.

Analysing makes no difference, just tested this to be sure, but maybe I’m missing something? Tested on Windows 10 latest and Mac High Sierra 10.13.5

Also quantizing the audio is a problem [Add an option for quantizing from beginning of transient rather than end - Questions & Answers | PreSonus](https://answers.presonus.com/9651/optio ... r-than-end)

No idea how many times this needs to be reported, but as far as I know Presonus is aware of this (and easily confirmed if you follow the screen capture).

MacMini M2 Pro
Memory: 16 GB
OS X latest version
Apollo X6 Thunderbolt
Studio One Pro latest version

https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ
User avatar
by niles on Wed Mar 27, 2019 6:59 am
Initial report is fixed in 4.1.4

OS: Windows 11 Pro | HW: Gigabyte Z690-UD-DDR4 • INTEL i7 12700K • 64GB • 3x EVO 860 • NVIDIA GT1030 (@WQHD) • RME AIO
User avatar
by Bbd on Wed Mar 27, 2019 7:07 am
Great news! Thanks Niles for the update.

Bbd

OS: Win 10 x64 Home, Studio One Pro 6.x, Notion 6, Series III 24, Studio 192, Haswell CPU: i7 4790k @ 4.4GHz, RAM: 32GB, Faderport 8/16, Central Station +, PreSonus Sceptre S6, Eris 3.5, Temblor 10, ATOM, ATOM SQ

16 posts
Page 1 of 1

Who is online

Users browsing this forum: No registered users and 54 guests