When bending audio, results are different from visual representation + bend markers in front of other bend markers affect edits.
Repro: See video |
Confirmed... MAC Capitan. Strangely enough it did not happen every time. I had to play the file a few times before bouncing. This is worrying....
Edit: Bounce selection also makes the click jump to another place When removing the first marker the bounce is correct and the location of the first marker determines the position of the bounced click (positions click varies depending on the distance first marker)
MacMini M2 Pro
Memory: 16 GB OS X latest version Apollo X6 Thunderbolt Studio One Pro latest version https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ |
I sure hope S1 dev’s are aware of this and a fix is coming soon… Thanks for the heads up! This could really mess up an arrangement when bouncing a tracks.
MacMini M2 Pro
Memory: 16 GB OS X latest version Apollo X6 Thunderbolt Studio One Pro latest version https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ |
Niles
Thanks for reporting the issue but please put the issue in this format to make it easier to document the steps to replicate. 1. Program/feature area: Audio Bend 2. Type of issue: (crash / freeze / wrong behaviour / annoying / gui issue etc.) Wrong behavior 3. Issue description: Rendering audio bend changes produces unexpected results 4. Steps to reproduce: 1) Render two bars of the click track. 2) open editor and click view Audio Bend markers 3) Add markers at the beginning of a click, before it, and after it. 4) Move the Click later in time. 5) Bounce the event to a new track <== click will no follow previously moved marker position 6) Un mute the original event and drag the first marker ahead in time. 7) Bounce the event and you will see another misplaced click. 5. Expected behavior or outcome: Bounce to new track renders an event that is equal to the bend maker edited event timings.
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Confirmed....
MacMini M2 Pro
Memory: 16 GB OS X latest version Apollo X6 Thunderbolt Studio One Pro latest version https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ |
Can someone confirm that it worked as you expected in any earlier version? Which version?
Or is it the normal behavior with very short bend pieces in realationship with the elastique timestretch engine? So the question is, is there something broken in an Studio One update? Ari
Ari Ahrendt - Quality Assurance Specialist
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mauricescholz wroteStill present in 3.5.6. Wow a year old bug it appears? Your OS is?
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Dell Inspiron 7591 (2 in 1) 16Gb. Studio One Pro 6.x, Windows 11 Pro 64 bit, also running it on Mac OS Catalina via dual boot (experimental). Presonus Quantum 2626, Presonus Studio 26c, Focusrite Saffire Pro 40, Faderport Classic (1.45), Atom SQ, Atom Pad, Maschine Studio, Octapad SPD-30, Roland A300, a number of hardware synths. |
I have been testing this too and yes I see the same issues. But there is a workaround though and a simple one at that.
Open the audio bend panel and do an ANALYSE first. Fine tune the threshold settings so all the bend markers that are created are clean etc.. Even if they are not on the beat it does not matter. Move the marker you want to change. Bounce to a new track you will see all the others have not moved, only the one you have moved. I tend to this anyway. It is very safe. Obviously all the bend markers need to be in position in order to save them from being moved in any way.
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If you all reported this to tech support rather than rely on somebody else then maybe a solution could manifest:
http://support.presonus.com/ Cheers.
Intel i9 9900K (Gigabyte Z390 DESIGNARE motherboard), 32GB RAM, EVGA Geforce 1070 (Nvidia drivers).
Dell Inspiron 7591 (2 in 1) 16Gb. Studio One Pro 6.x, Windows 11 Pro 64 bit, also running it on Mac OS Catalina via dual boot (experimental). Presonus Quantum 2626, Presonus Studio 26c, Focusrite Saffire Pro 40, Faderport Classic (1.45), Atom SQ, Atom Pad, Maschine Studio, Octapad SPD-30, Roland A300, a number of hardware synths. |
Hi @Jemmusic By "all the others" do you mean the position of the other bend markers? Asking to be sure, because the timing of the audio file is (for me) the problem, not the position of the markers. Audio changes position when bouncing in place with bend markers. Still happening in the latest version.
Analysing makes no difference, just tested this to be sure, but maybe I’m missing something? Tested on Windows 10 latest and Mac High Sierra 10.13.5 Also quantizing the audio is a problem [Add an option for quantizing from beginning of transient rather than end - Questions & Answers | PreSonus](https://answers.presonus.com/9651/optio ... r-than-end) No idea how many times this needs to be reported, but as far as I know Presonus is aware of this (and easily confirmed if you follow the screen capture).
MacMini M2 Pro
Memory: 16 GB OS X latest version Apollo X6 Thunderbolt Studio One Pro latest version https://open.spotify.com/album/5DQ0uQnTPGAQH4rmaNboE8?si=DH54HeplSO2hVxPFLmUVNQ |
Initial report is fixed in 4.1.4
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