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Is there a way to populate the trim knob on the inspector panel so I don't have to flip back and forth to the mix window?

DAW: Studio One Professional 5.5
Audio interface: RME Babyface Pro

Windows 10 64bit machine:
(CPU) Intel i7-8700K
(RAM) 64GB G.Skill Ripjaw V 4x16 @ 3200 Mhz
(Boot/Software M.2 PCIe Drive) 250GB HP EX900
(VST/Sample M.2 PCIe Drive) 1TB Intel 660p
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by SwitchBack on Sat Mar 18, 2023 3:50 am
Which 'trim knob' do you mean? If it's the Input Gain knob and the Polarity button(s) you see above the fader in the Inspector panel then yes. Click on the wrench top left in the Console (Mix) window and select 'Input controls'. You may have to increase the height of the console window a little to see them.
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by Tacman7 on Sat Mar 18, 2023 8:08 am
On the inspector panel, on the lower right of the slider is a channel editor, quick click and the trim knob is in there.

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by waltong on Sat Mar 18, 2023 2:48 pm
Tacman7 wroteOn the inspector panel, on the lower right of the slider is a channel editor, quick click and the trim knob is in there.


Oh wow, thanks for directing me to that. I'm not familiar with the channel editor. Is there a way to create a default channel template that would populate the Input Gain onto the Inspector panel without clicking into the channel editor each time?

DAW: Studio One Professional 5.5
Audio interface: RME Babyface Pro

Windows 10 64bit machine:
(CPU) Intel i7-8700K
(RAM) 64GB G.Skill Ripjaw V 4x16 @ 3200 Mhz
(Boot/Software M.2 PCIe Drive) 250GB HP EX900
(VST/Sample M.2 PCIe Drive) 1TB Intel 660p

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